#ifndef POLLER_INCLUDED
# define POLLER_INCLUDED
#include <network/socket_handler.hpp>
#include <unordered_map>
#include <memory>
#define POLL 1
#define EPOLL 2
#define KQUEUE 3
#define POLLER POLL
#if POLLER == POLL
#include <poll.h>
// TODO, dynamic size, without artificial limit
#define MAX_POLL_FD_NUMBER 4096
#endif
/**
* We pass some SocketHandlers to this the Poller, which uses
* poll/epoll/kqueue/select etc to wait for events on these SocketHandlers,
* and call the callbacks when event occurs.
*
* TODO: support for all these pollers:
* - poll(2) (mandatory)
* - epoll(7)
* - kqueue(2)
*/
class Poller
{
public:
explicit Poller();
~Poller();
/**
* Add a SocketHandler to be monitored by this Poller. All receive events
* are always automatically watched.
*/
void add_socket_handler(std::shared_ptr<SocketHandler> socket_handler);
/**
* Remove (and stop managing) a SocketHandler, designed by the given socket_t.
*/
void remove_socket_handler(const socket_t socket);
/**
* Wait for all watched events, and call the SocketHandlers' callbacks
* when one is ready.
*/
void poll();
private:
/**
* A "list" of all the SocketHandlers that we manage, indexed by socket,
* because that's what is returned by select/poll/etc when an event
* occures.
*/
std::unordered_map<socket_t, std::shared_ptr<SocketHandler>> socket_handlers;
#if POLLER == POLL
struct pollfd fds[MAX_POLL_FD_NUMBER];
nfds_t nfds;
#endif
Poller(const Poller&) = delete;
Poller(Poller&&) = delete;
Poller& operator=(const Poller&) = delete;
Poller& operator=(Poller&&) = delete;
};
#endif // POLLER_INCLUDED