M src/irc/irc_client.cpp => src/irc/irc_client.cpp +1 -0
@@ 45,6 45,7 @@ void IrcClient::on_connected()
this->send_nick_command(this->username);
this->send_user_command(this->username, this->username);
this->send_gateway_message("Connected to IRC server.");
+ this->send_pending_data();
}
void IrcClient::on_connection_close()
M src/network/socket_handler.cpp => src/network/socket_handler.cpp +8 -1
@@ 238,7 238,14 @@ void SocketHandler::send_data(std::string&& data)
if (data.empty())
return ;
this->out_buf.emplace_back(std::move(data));
- this->poller->watch_send_events(this);
+ if (this->connected)
+ this->poller->watch_send_events(this);
+}
+
+void SocketHandler::send_pending_data()
+{
+ if (this->connected && !this->out_buf.empty())
+ this->poller->watch_send_events(this);
}
bool SocketHandler::is_connected() const
M src/network/socket_handler.hpp => src/network/socket_handler.hpp +4 -0
@@ 52,6 52,10 @@ public:
*/
void send_data(std::string&& data);
/**
+ * Watch the socket for send events, if our out buffer is not empty.
+ */
+ void send_pending_data();
+ /**
* Returns the socket that should be handled by the poller.
*/
socket_t get_socket() const;
M src/xmpp/xmpp_component.cpp => src/xmpp/xmpp_component.cpp +4 -0
@@ 82,6 82,9 @@ void XmppComponent::on_connected()
node["to"] = this->served_hostname;
this->send_stanza(node);
this->doc_open = true;
+ // We may have some pending data to send: this happens when we try to send
+ // some data before we are actually connected. We send that data right now, if any
+ this->send_pending_data();
}
void XmppComponent::on_connection_close()
@@ 161,6 164,7 @@ void XmppComponent::on_remote_stream_open(const XmlNode& node)
void XmppComponent::on_remote_stream_close(const XmlNode& node)
{
log_debug("XMPP DOCUMENT CLOSE " << node.to_string());
+ this->doc_open = false;
}
void XmppComponent::on_stanza(const Stanza& stanza)