~singpolyma/biboumi

ae02e58b9dc276b247be84e1d708ca50a1f5bbd0 — louiz’ 6 years ago 8c26b4d
Some cleanups
M louloulibs/utils/encoding.cpp => louloulibs/utils/encoding.cpp +2 -6
@@ 196,12 196,8 @@ namespace utils
                outbuf_ptr++;
                done = true;
                break;
              case E2BIG:
                // This should never happen
                done = true;
                break;
              default:
                // This should happen even neverer
              case E2BIG:  // This should never happen
              default:     // This should happen even neverer
                done = true;
                break;
              }

M louloulibs/xmpp/xmpp_component.cpp => louloulibs/xmpp/xmpp_component.cpp +1 -2
@@ 222,9 222,8 @@ void XmppComponent::close_document()
  this->doc_open = false;
}

void XmppComponent::handle_handshake(const Stanza& stanza)
void XmppComponent::handle_handshake(const Stanza&)
{
  (void)stanza;
  this->authenticated = true;
  this->ever_auth = true;
  log_info("Authenticated with the XMPP server");

M src/irc/irc_client.cpp => src/irc/irc_client.cpp +1 -1
@@ 942,7 942,7 @@ void IrcClient::on_nick(const IrcMessage& message)
{
  const std::string new_nick = IrcUser(message.arguments[0]).nick;
  const std::string current_nick = IrcUser(message.prefix).nick;
  const auto change_nick_func = [&](const std::string& chan_name, const IrcChannel* channel)
  const auto change_nick_func = [this, &new_nick, &current_nick](const std::string& chan_name, const IrcChannel* channel)
  {
    IrcUser* user;
    if (channel->get_self() && channel->get_self()->nick == current_nick)

M src/main.cpp => src/main.cpp +2 -2
@@ 14,9 14,9 @@
#include <signal.h>

// A flag set by the SIGINT signal handler.
static volatile std::atomic<bool> stop(false);
static std::atomic<bool> stop(false);
// Flag set by the SIGUSR1/2 signal handler.
static volatile std::atomic<bool> reload(false);
static std::atomic<bool> reload(false);
// A flag indicating that we are wanting to exit the process. i.e: if this
// flag is set and all connections are closed, we can exit properly.
static bool exiting = false;