M src/bridge/bridge.cpp => src/bridge/bridge.cpp +0 -1
@@ 50,7 50,6 @@ IrcClient* Bridge::get_irc_client(const std::string& hostname, const std::string
this->irc_clients.emplace(hostname, std::make_shared<IrcClient>(hostname, username, this));
std::shared_ptr<IrcClient> irc = this->irc_clients.at(hostname);
this->poller->add_socket_handler(irc);
- irc->start();
return irc.get();
}
}
M src/irc/irc_client.cpp => src/irc/irc_client.cpp +2 -0
@@ 128,6 128,8 @@ void IrcClient::send_quit_command()
void IrcClient::send_join_command(const std::string& chan_name)
{
+ if (!this->connected)
+ this->start();
if (this->welcomed == false)
this->channels_to_join.push_back(chan_name);
else
M src/network/socket_handler.cpp => src/network/socket_handler.cpp +12 -1
@@ 14,7 14,8 @@
#include <iostream>
SocketHandler::SocketHandler():
- poller(nullptr)
+ poller(nullptr),
+ connected(false)
{
if ((this->socket = ::socket(AF_INET, SOCK_STREAM, 0)) == -1)
throw std::runtime_error("Could not create socket");
@@ 46,6 47,7 @@ bool SocketHandler::connect(const std::string& address, const std::string& port)
if (::connect(this->socket, rp->ai_addr, rp->ai_addrlen) == 0)
{
log_info("Connection success.");
+ this->connected = true;
this->on_connected();
return true;
}
@@ 99,8 101,12 @@ void SocketHandler::on_send()
void SocketHandler::close()
{
+ this->connected = false;
this->poller->remove_socket_handler(this->get_socket());
::close(this->socket);
+ // recreate the socket for a potential future usage
+ if ((this->socket = ::socket(AF_INET, SOCK_STREAM, 0)) == -1)
+ throw std::runtime_error("Could not create socket");
}
socket_t SocketHandler::get_socket() const
@@ 116,3 122,8 @@ void SocketHandler::send_data(std::string&& data)
this->poller->watch_send_events(this);
}
}
+
+bool SocketHandler::is_connected() const
+{
+ return this->connected;
+}
M src/network/socket_handler.hpp => src/network/socket_handler.hpp +2 -0
@@ 61,6 61,7 @@ public:
* should be truncated, only the unused data should be left untouched.
*/
virtual void parse_in_buffer() = 0;
+ bool is_connected() const;
protected:
socket_t socket;
@@ 84,6 85,7 @@ protected:
* (actually it is sharing our ownership with a Bridge).
*/
Poller* poller;
+ bool connected;
private:
SocketHandler(const SocketHandler&) = delete;