~singpolyma/biboumi

ref: bf7b05ef72bbdac97704d262ddfe418908267535 biboumi/src/irc/irc_client.hpp -rw-r--r-- 3.2 KiB
bf7b05ef — Florent Le Coz Implement the Bridge class to translate between the two protocols 9 years ago
                                                                                
7869ef2a Florent Le Coz
87aaacdb Florent Le Coz
bf7b05ef Florent Le Coz
4027ef8c Florent Le Coz
7869ef2a Florent Le Coz
bf7b05ef Florent Le Coz
7869ef2a Florent Le Coz
bf7b05ef Florent Le Coz
7869ef2a Florent Le Coz
bf7b05ef Florent Le Coz
7869ef2a Florent Le Coz
bf7b05ef Florent Le Coz
4027ef8c Florent Le Coz
7869ef2a Florent Le Coz
4027ef8c Florent Le Coz
bf7b05ef Florent Le Coz
4027ef8c Florent Le Coz
bf7b05ef Florent Le Coz
4027ef8c Florent Le Coz
bf7b05ef Florent Le Coz
7869ef2a Florent Le Coz
bf7b05ef Florent Le Coz
7869ef2a Florent Le Coz
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#ifndef IRC_CLIENT_INCLUDED
# define IRC_CLIENT_INCLUDED

#include <irc/irc_message.hpp>
#include <irc/irc_channel.hpp>
#include <irc/iid.hpp>

#include <network/socket_handler.hpp>

#include <unordered_map>
#include <string>

class Bridge;

/**
 * Represent one IRC client, i.e. an endpoint connected to a single IRC
 * server, through a TCP socket, receiving and sending commands to it.
 *
 * TODO: TLS support, maybe, but that's not high priority
 */
class IrcClient: public SocketHandler
{
public:
  explicit IrcClient(const std::string& hostname, const std::string& username, Bridge* bridge);
  ~IrcClient();
  /**
   * Connect to the IRC server
   */
  void start();
  /**
   * Called when successfully connected to the server
   */
  void on_connected();
  /**
   * Close the connection, remove us from the poller
   */
  void on_connection_close();
  /**
   * Parse the data we have received so far and try to get one or more
   * complete messages from it.
   */
  void parse_in_buffer();
  /**
   * Return the channel with this name, create it if it does not yet exist
   */
  IrcChannel* get_channel(const std::string& name);
  /**
   * Serialize the given message into a line, and send that into the socket
   * (actually, into our out_buf and signal the poller that we want to wach
   * for send events to be ready)
   */
  void send_message(IrcMessage&& message);
  /**
   * Send the PONG irc command
   */
  void send_pong_command();
  /**
   * Send the USER irc command
   */
  void send_user_command(const std::string& username, const std::string& realname);
  /**
   * Send the NICK irc command
   */
  void send_nick_command(const std::string& username);
  /**
   * Send the JOIN irc command
   */
  void send_join_command(const std::string& chan_name);
  /**
   * Forward the server message received from IRC to the XMPP component
   */
  void forward_server_message(const IrcMessage& message);
  /**
   * Forward the join of an other user into an IRC channel, and save the
   * IrcUsers in the IrcChannel
   */
  void set_and_forward_user_list(const IrcMessage& message);
  /**
   * Remember our nick and host, when we are joined to the channel. The list
   * of user comes after so we do not send the self-presence over XMPP yet.
   */
  void on_self_channel_join(const IrcMessage& message);
  /**
   * Save the topic in the IrcChannel
   */
  void on_topic_received(const IrcMessage& message);
  /**
   * The channel has been completely joined (self presence, topic, all names
   * received etc), send the self presence and topic to the XMPP user.
   */
  void on_channel_completely_joined(const IrcMessage& message);

private:
  /**
   * The hostname of the server we are connected to.
   */
  const std::string hostname;
  /**
   * The user name used in the USER irc command
   */
  const std::string username;
  /**
   * Raw pointer because the bridge owns us.
   */
  Bridge* bridge;

  /**
   * The list of joined channels, indexed by name
   */
  std::unordered_map<std::string, std::unique_ptr<IrcChannel>> channels;

  IrcClient(const IrcClient&) = delete;
  IrcClient(IrcClient&&) = delete;
  IrcClient& operator=(const IrcClient&) = delete;
  IrcClient& operator=(IrcClient&&) = delete;
};

#endif // IRC_CLIENT_INCLUDED