~singpolyma/biboumi

ref: 020325dbb071f1735bceb80de9f982aefcd2de47 biboumi/src/irc/irc_channel.hpp -rw-r--r-- 2.0 KiB
020325db — Florent Le Coz [WIP] DummyIrcChannel 10 years ago
                                                                                
bf7b05ef Florent Le Coz
acf769d8 Florent Le Coz
bf7b05ef Florent Le Coz
acf769d8 Florent Le Coz
e840704b Florent Le Coz
7c671499 Florent Le Coz
bf7b05ef Florent Le Coz
020325db Florent Le Coz
bf7b05ef Florent Le Coz
020325db Florent Le Coz
bf7b05ef Florent Le Coz
020325db Florent Le Coz
bf7b05ef Florent Le Coz
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#ifndef IRC_CHANNEL_INCLUDED
# define IRC_CHANNEL_INCLUDED

#include <irc/irc_user.hpp>
#include <memory>
#include <string>
#include <vector>
#include <map>

/**
 * Keep the state of a joined channel (the list of occupants with their
 * informations (mode, etc), the modes, etc)
 */
class IrcChannel
{
public:
  explicit IrcChannel();

  bool joined;
  std::string topic;
  void set_self(const std::string& name);
  IrcUser* get_self() const;
  IrcUser* add_user(const std::string& name,
                    const std::map<char, char> prefix_to_mode);
  IrcUser* find_user(const std::string& name) const;
  void remove_user(const IrcUser* user);

protected:
  std::unique_ptr<IrcUser> self;
  std::vector<std::unique_ptr<IrcUser>> users;

private:
  IrcChannel(const IrcChannel&) = delete;
  IrcChannel(IrcChannel&&) = delete;
  IrcChannel& operator=(const IrcChannel&) = delete;
  IrcChannel& operator=(IrcChannel&&) = delete;
};

/**
 * A special channel that is not actually linked to any real irc
 * channel. This is just a channel representing a connection to the
 * server. If an user wants to maintain the connection to the server without
 * having to be on any irc channel of that server, he can just join this
 * dummy channel.
 * It’s not actually dummy because it’s useful and it does things, but well.
 */
class DummyIrcChannel: public IrcChannel
{
public:
  explicit DummyIrcChannel();

  /**
   * This flag is at true whenever the user wants to join this channel, but
   * he is not yet connected to the server. When the connection is made, we
   * check that flag and if it’s true, we inform the user that he has just
   * joined that channel.
   * If the user is already connected to the server when he tries to join
   * the channel, we don’t use that flag, we just join it immediately.
   */
  bool joining;
private:
  DummyIrcChannel(const DummyIrcChannel&) = delete;
  DummyIrcChannel(DummyIrcChannel&&) = delete;
  DummyIrcChannel& operator=(const DummyIrcChannel&) = delete;
  DummyIrcChannel& operator=(DummyIrcChannel&&) = delete;
};

#endif // IRC_CHANNEL_INCLUDED